![]() The action begins in the Cathedral (where the previous game left off) and trashes dangerous hot spots such as Snow Mountain and the Island of Ha-Hacienda. This manhunt takes place across seven stages, each with at least two rounds. Batman can also collect Energy Capsules to become temporarily invincible! Does Batman really need all the firepower? What do you think! For close quarter combat, Batman can pull a devastating slide kick. Hold down the fire button and each weapon unleashes its own heavy duty blast. Batman gets it done with a Bat-rang Wrist Projector that powers-up to become several types of weapons - homing Batarangs, the Cross Bow, the Sonic Neutralizes and Shield Stars. The most noticeable change is the size of the sprites - they're at least twice as large as those in the original! ![]() But rather than rehashing the previous game they made some radical improvements. Sunsoft switched on its Bat-signal and summoned for this sequel the same team of programmers who worked on Batman. Here's a look at a preliminary version of Batman: Return of the Joker. The Joker's back - and that's no laughing matter! However, the Caped Crusader is on the job. This is still one of the best NES games of the year. Aspiring Dark Knights will find this game definitely isn't as challenging as the original because of the password system,īut don't let that hold you back. Password system? The crime-fighting here is fairly tough, but it would be a lot tougher if you weren't able to begin again and again at Why give the game endless continues and a The theme music's as cool as the rest of the game. Return of the Joker to life as an original saga whose smokin' guns deliver different (and in some places more) bang for the buck. Fortunately, top of the line graphics bring Batman: More often than not sequels to classic games just don't stand up to the original. Of course, you'll never beat the Joker in Stage 6-3 if you don't have a strong ![]() Just jump over the spiked balls as they fall. If you don't have a strong weapon when you reach Stage 6-2 try to jump to the left of the screen and stay ahead of the madīomber.When you reach this area of Stage 3-2, creep under the deadly spikes with a little help from Batman's slide attack.The bossīattles have a great comic book feel with an unusual system of point-countdown power meters for the boss and Batman. Two sub-stages, and a third sub-stage where Batman fights a boss or one of the Joker's sinister mechanical machines. This one player game features seven stages of vertically and horizontally scrolling walking, jumping, and flying action. SUN5 chip - SunSoft's custom MMC5 chip - are about as close to 16-bit as the NES is gonna' get! Gorgeous graphics made possible via 3 megs of memory and the Glance over his shoulder, or sliding along the ground, are all new. The crew kept some of the best features of the original game but also added some exciting new twists.īatman himself is about four times as big as he is in the original adventure, and his moves, whether he's crouching, taking a quick ![]() Sunsoft called upon the same team of programmers that created the original NES Batman to create the Sure the plot line sounds familiar, but this Bat-adventure is loaded with enough surprises to challenge even the most seasonedįans of the Batman comic book will find this game closely mimics the look and feel of the classic strip that made the Dark Knight a Batman: Return of the Joker by Sunsoft puts the Dark Knight back on the streets in yet another battle against his arch-nemesis the
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